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Chris Zukowski: Marketing Indie Games

R
Ravenza Editorial
84 installs · 40 sources · Updated 8/18/2026
Chris Zukowski studies what helps indie games earn visibility and sales on Steam. This Skill turns his talks, articles, and data-driven analyses into practical guidance on genre demand, positioning, wishlists, demos, festivals, launch sequencing, and post-launch promotion.
chris-zukowskiindie-gamessteamwishlistsdemossteam-next-festgame-marketinggenre-selectionstore-pagelaunch-strategy

Example questions

Why is my Steam page getting traffic but almost no wishlists?
When should I publish my coming-soon page?
Build a pre-Next-Fest campaign for my indie game.
Should I keep the demo live after launch?
How should I interpret wishlist velocity?
Can I market a game with no social following?

Related Skills

Sources

40 web pages

Update history

Skill details refreshed · 8/18/2026
The title, description, or cover was improved.
Initial release · 8/17/2026
First published on Ravenza.